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| Performance | Several people can use the system simultaneously without significant slowdown |
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| Performance | Several people can use the system simultaneously without significant slowdown |
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| Stability | The system does not crash when multiple RuuviTags are nearby |
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| Stability | The system does not crash when multiple RuuviTags are nearby |
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| Security | The user can use authorized devices to control the game |
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| Security | The user can use authorized devices to control the game |
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| gRPC Function | The changes are saved when RuuviTag leaves the terminal |
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##### Functional tests
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##### Functional tests
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| Target | Description |
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| Target | Description |
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| -------- | -------- |
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| -------- | -------- |
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| Dressing room | The default character appears when the RuuviTag first comes near the terminal |
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| Dressing room | The default character appears when the RuuviTag first comes near the terminal |
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| Dressing room | The character changes to another one when the RuuviTag is shaken |
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| Dressing room | The character changes to another one when the RuuviTag is shaken |
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| All game views | The changes are saved when RuuviTag leaves the terminal |
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| All game views | The character appears when user comes near the terminal without a RuuviTag |
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| All game views | The character appears when user comes near the terminal without a RuuviTag |
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| Fishing | The character raises the fishing pole when the RuuviTag is shaken |
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| Fishing | The character raises the fishing pole when the RuuviTag is shaken |
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| Fishing | If a fish is on the hook when the pole is raised, the fish gets caught |
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| Fishing | If a fish is on the hook when the pole is raised, the fish gets caught |
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