| ... | @@ -108,16 +108,23 @@ Here you can familiarize yourself with stories and paths. |
... | @@ -108,16 +108,23 @@ Here you can familiarize yourself with stories and paths. |
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[development plan](/uploads/a20f4a30a7889e269f3da6dd7e949371/development-gantt.xlsx)
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[development plan](/uploads/a20f4a30a7889e269f3da6dd7e949371/development-gantt.xlsx)
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| Feature | Priority | Needs |
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| Feature | Priority | Needs | Weight |
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| :- | :- | :- |
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| :- | :- | :- | :-: |
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| Character Selection and Customization | High | #NEED2, #NEED4, #NEED6, #NEED20, #NEED26, #NEED28, #NEED31 |
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| Character Selection and Customization | High | #NEED2, #NEED4, #NEED6, #NEED20, #NEED26, #NEED28, #NEED31 |3|
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| Character greeting scene | High | #NEED002, #NEED020, #NEED031 |
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| Character greeting scene | High | #NEED002, #NEED020, #NEED031 |1|
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| RuuviTag distance approximation, shake input and reset | High | #NEED032, #NEED033 |
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| RuuviTag distance approximation | High | #NEED032, #NEED033 |1|
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| gRPC and MariaDB back-end | High | #NEED030, #NEED033 |
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| RuuviTag shake input | High | #NEED032, #NEED033 |4|
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|Back-end system for RuuviTag reset|Medium|#STORY010|
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| RuuviTag reset (Automate if time) | High | #NEED032, #NEED033 |2|
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|Fishing game scene|Medium|#STORY005, #NEED035|
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| gRPC and MariaDB back-end | High | #NEED030, #NEED033 |1|
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|Heatmap |Low |#STORY012 |
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| Back-end system for RuuviTag reset | Medium ||1|
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|Impossible game like scene|Low|#STORY005|
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| Fishing game scene | Medium| #NEED035 |3|
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| Heatmap | Low | |2|
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| Impossible game like scene | Scrapped |||
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| Football scene | low ||6|
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| Fishing game in boat scene ("level 2") | low ||3|
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| Tyrian like shmup scene | low ||3|
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| Egg hatching scene | low ||3|
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| Day care scene | low ||4|
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## User stories
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## User stories
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| ... | |
... | |
| ... | | ... | |