diff --git a/Unite 2014 Training Day/Builds/Build/Build.data.unityweb b/Unite 2014 Training Day/Builds/Build/Builds.data.unityweb
similarity index 75%
rename from Unite 2014 Training Day/Builds/Build/Build.data.unityweb
rename to Unite 2014 Training Day/Builds/Build/Builds.data.unityweb
index e963454b2f62d21fdac39d7d490fedd64e8d11d6..5ca5cccc790fa939789331f8d9bdee5b010d2716 100644
Binary files a/Unite 2014 Training Day/Builds/Build/Build.data.unityweb and b/Unite 2014 Training Day/Builds/Build/Builds.data.unityweb differ
diff --git a/Unite 2014 Training Day/Builds/Build/Build.json b/Unite 2014 Training Day/Builds/Build/Builds.json
similarity index 69%
rename from Unite 2014 Training Day/Builds/Build/Build.json
rename to Unite 2014 Training Day/Builds/Build/Builds.json
index 43bd5410d469441250e8d5f77e635fb09fd808a7..8a506dd14503f51e233f5cd6b14dda2426d0bd92 100644
--- a/Unite 2014 Training Day/Builds/Build/Build.json	
+++ b/Unite 2014 Training Day/Builds/Build/Builds.json	
@@ -1,9 +1,9 @@
 {
 "companyName": "Unity Technologies",
 "productName": "Nightmares",
-"dataUrl": "Build.data.unityweb",
-"wasmCodeUrl": "Build.wasm.code.unityweb",
-"wasmFrameworkUrl": "Build.wasm.framework.unityweb",
+"dataUrl": "Builds.data.unityweb",
+"wasmCodeUrl": "Builds.wasm.code.unityweb",
+"wasmFrameworkUrl": "Builds.wasm.framework.unityweb",
 "TOTAL_MEMORY": 268435456,
 "graphicsAPI": ["WebGL 2.0", "WebGL 1.0"],
 "webglContextAttributes": {"preserveDrawingBuffer": false},
diff --git a/Unite 2014 Training Day/Builds/Build/Build.wasm.code.unityweb b/Unite 2014 Training Day/Builds/Build/Builds.wasm.code.unityweb
similarity index 99%
rename from Unite 2014 Training Day/Builds/Build/Build.wasm.code.unityweb
rename to Unite 2014 Training Day/Builds/Build/Builds.wasm.code.unityweb
index fee08aae51ffe02fdfef5bf11d7c4845bad22338..1f1e709181fb9346594079184bc13a761f3a9357 100644
Binary files a/Unite 2014 Training Day/Builds/Build/Build.wasm.code.unityweb and b/Unite 2014 Training Day/Builds/Build/Builds.wasm.code.unityweb differ
diff --git a/Unite 2014 Training Day/Builds/Build/Build.wasm.framework.unityweb b/Unite 2014 Training Day/Builds/Build/Builds.wasm.framework.unityweb
similarity index 98%
rename from Unite 2014 Training Day/Builds/Build/Build.wasm.framework.unityweb
rename to Unite 2014 Training Day/Builds/Build/Builds.wasm.framework.unityweb
index 1276b1ca098c381587e80f318fc607144f24c59c..8a263110430ac5622a4a6b56b85f7cda21dd201c 100644
Binary files a/Unite 2014 Training Day/Builds/Build/Build.wasm.framework.unityweb and b/Unite 2014 Training Day/Builds/Build/Builds.wasm.framework.unityweb differ
diff --git a/Unite 2014 Training Day/Builds/index.html b/Unite 2014 Training Day/Builds/index.html
index f9d0d95e3a33ead85c52bba8120a7aff99c4ab8b..4e08d278b2e4be5f2788e4c63cef9a647d5ca83c 100644
--- a/Unite 2014 Training Day/Builds/index.html	
+++ b/Unite 2014 Training Day/Builds/index.html	
@@ -9,7 +9,7 @@
     <script src="TemplateData/UnityProgress.js"></script>
     <script src="Build/UnityLoader.js"></script>
     <script>
-      var gameInstance = UnityLoader.instantiate("gameContainer", "Build/Build.json", {onProgress: UnityProgress});
+      var gameInstance = UnityLoader.instantiate("gameContainer", "Build/Builds.json", {onProgress: UnityProgress});
     </script>
   </head>
   <body>