diff --git a/Unite 2014 Training Day/Builds/Build/Build.data.unityweb b/Unite 2014 Training Day/Builds/Build/Builds.data.unityweb similarity index 75% rename from Unite 2014 Training Day/Builds/Build/Build.data.unityweb rename to Unite 2014 Training Day/Builds/Build/Builds.data.unityweb index e963454b2f62d21fdac39d7d490fedd64e8d11d6..5ca5cccc790fa939789331f8d9bdee5b010d2716 100644 Binary files a/Unite 2014 Training Day/Builds/Build/Build.data.unityweb and b/Unite 2014 Training Day/Builds/Build/Builds.data.unityweb differ diff --git a/Unite 2014 Training Day/Builds/Build/Build.json b/Unite 2014 Training Day/Builds/Build/Builds.json similarity index 69% rename from Unite 2014 Training Day/Builds/Build/Build.json rename to Unite 2014 Training Day/Builds/Build/Builds.json index 43bd5410d469441250e8d5f77e635fb09fd808a7..8a506dd14503f51e233f5cd6b14dda2426d0bd92 100644 --- a/Unite 2014 Training Day/Builds/Build/Build.json +++ b/Unite 2014 Training Day/Builds/Build/Builds.json @@ -1,9 +1,9 @@ { "companyName": "Unity Technologies", "productName": "Nightmares", -"dataUrl": "Build.data.unityweb", -"wasmCodeUrl": "Build.wasm.code.unityweb", -"wasmFrameworkUrl": "Build.wasm.framework.unityweb", +"dataUrl": "Builds.data.unityweb", +"wasmCodeUrl": "Builds.wasm.code.unityweb", +"wasmFrameworkUrl": "Builds.wasm.framework.unityweb", "TOTAL_MEMORY": 268435456, "graphicsAPI": ["WebGL 2.0", "WebGL 1.0"], "webglContextAttributes": {"preserveDrawingBuffer": false}, diff --git a/Unite 2014 Training Day/Builds/Build/Build.wasm.code.unityweb b/Unite 2014 Training Day/Builds/Build/Builds.wasm.code.unityweb similarity index 99% rename from Unite 2014 Training Day/Builds/Build/Build.wasm.code.unityweb rename to Unite 2014 Training Day/Builds/Build/Builds.wasm.code.unityweb index fee08aae51ffe02fdfef5bf11d7c4845bad22338..1f1e709181fb9346594079184bc13a761f3a9357 100644 Binary files a/Unite 2014 Training Day/Builds/Build/Build.wasm.code.unityweb and b/Unite 2014 Training Day/Builds/Build/Builds.wasm.code.unityweb differ diff --git a/Unite 2014 Training Day/Builds/Build/Build.wasm.framework.unityweb b/Unite 2014 Training Day/Builds/Build/Builds.wasm.framework.unityweb similarity index 98% rename from Unite 2014 Training Day/Builds/Build/Build.wasm.framework.unityweb rename to Unite 2014 Training Day/Builds/Build/Builds.wasm.framework.unityweb index 1276b1ca098c381587e80f318fc607144f24c59c..8a263110430ac5622a4a6b56b85f7cda21dd201c 100644 Binary files a/Unite 2014 Training Day/Builds/Build/Build.wasm.framework.unityweb and b/Unite 2014 Training Day/Builds/Build/Builds.wasm.framework.unityweb differ diff --git a/Unite 2014 Training Day/Builds/index.html b/Unite 2014 Training Day/Builds/index.html index f9d0d95e3a33ead85c52bba8120a7aff99c4ab8b..4e08d278b2e4be5f2788e4c63cef9a647d5ca83c 100644 --- a/Unite 2014 Training Day/Builds/index.html +++ b/Unite 2014 Training Day/Builds/index.html @@ -9,7 +9,7 @@ <script src="TemplateData/UnityProgress.js"></script> <script src="Build/UnityLoader.js"></script> <script> - var gameInstance = UnityLoader.instantiate("gameContainer", "Build/Build.json", {onProgress: UnityProgress}); + var gameInstance = UnityLoader.instantiate("gameContainer", "Build/Builds.json", {onProgress: UnityProgress}); </script> </head> <body>