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# Basics of Game Development - TTOW0211
**Lecturers:** Paavo Nelimarkka + visiting lecturers
**Contact:** firstname.lastname@jamk.fi
**Course scope:** 5ects = 135h
**Study method:** 100% distance learning + guest lectures
- [Course description & grading](https://gitlab.labranet.jamk.fi/gamedev_module/ttow0211-basics-of-game-development/wikis/course-description-and-grading)
- [Slack](https://jamk-it.slack.com) and the channel is **[#ttow0211-221](https://jamk-it.slack.com/messages/ttow0211-221/)**
- [Optima](https://optima.jamk.fi/) (if even needed...)
**Check if you have enrolled to both the courses (through Asio system) if you're attending both!**
### Course Timetable
| Week | Aiheet |
|:-----|:-------|
| 5 | Course description, start studying |
| 10 | [Half-course feedback](https://forms.office.com/Pages/ResponsePage.aspx?id=8Kqebvc_6U2M1B_71FlRuRiBazzYrwRCukWJIN1Xf-hUODQ0T1BDV1hXMjM5VTNBTkZFSFFKWkxSNC4u) |
| 16 | [Opening the EXAM-studio test](https://exam.jamk.fi/enroll/TTOW0211/exam/6075) |
| 17 | Deadline for the assignments, course feedback |
| TBA | Closing the EXAM-studio test |
## Web courses
Go through these courses. They will be tested later on the course.
- [Introduction to Game Design (California Institute of the Arts)](https://www.coursera.org/learn/game-design)
- Audit only, don't do assignments
- [Principles of Game Design (Michigan State University)](https://www.coursera.org/learn/gamedesign)
- Audit only, don't do assignments
- [Business of Games and Entrepreneurship (Michigan State University)](https://www.coursera.org/learn/gamedev-business)
- Audit only, don't do assignments
[Enroll to the test here](https://exam.jamk.fi/enroll/TTOW0211/exam/6075)
## Assignments
Make these assignments in your course repository.
- [Learn the basics of Gitlab and fork the course template](https://gitlab.labranet.jamk.fi/gamedev_module/ttow0211-basics-of-game-development/wikis/basics-of-gitlab-and-fork)
- [Paste an URL to your project fork here](https://forms.office.com/Pages/ResponsePage.aspx?id=8Kqebvc_6U2M1B_71FlRuRiBazzYrwRCukWJIN1Xf-hUMkpWWkpMSDZCVVBDVURGMThDVkc5SjZWWi4u)
- [Join the Slack channel](https://jamk-it.slack.com) #ttow0211-221
- [Post-mortem analysis](https://gitlab.labranet.jamk.fi/gamedev_module/ttow0211-basics-of-game-development/wikis/postmortem-analysis)
- [Synopsis](https://gitlab.labranet.jamk.fi/gamedev_module/ttow0211-basics-of-game-development/wikis/synopsis) (from 2-3 ideas) (1 page each)
- [GDD](https://gitlab.labranet.jamk.fi/gamedev_module/ttow0211-basics-of-game-development/wikis/gdd) (8-12 pages)
- [Paper Prototype](https://gitlab.labranet.jamk.fi/gamedev_module/ttow0211-basics-of-game-development/wikis/paper-prototype) (presented on video)
- [Unity3D basics, Roll-a-ball](https://unity3d.com/learn/tutorials/s/roll-ball-tutorial)
- Upload the webgl build on student S-folder for example!
- Optional: [PhaserJS Basics](https://phaser.io/tutorials/making-your-first-phaser-3-game)
## Optional material
Here are some optional learning material for those who really are interested in game development! Coursera courses are free to audit. Udemy courses do cost, but they are on (big) sale every other week.
### Coursera
- https://www.coursera.org/learn/game-development
- https://www.coursera.org/learn/gamedev-platforms
- https://www.coursera.org/learn/video-game-story
- https://www.coursera.org/learn/gamification
### Udemy
- https://www.udemy.com/unitycourse/
- https://www.udemy.com/unrealcourse/
- https://www.udemy.com/blendertutorial
- https://www.udemy.com/pixel-art-for-video-games/
- https://www.udemy.com/gamemusiccourse/
Course page: http://gamedev_module.pages.labranet.jamk.fi/ttow0211-basics-of-game-development
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