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This course is the theory part of the Game Development study module. The course is almost 100% individual studies. There will be few guest lectures when the contact lessons start in March.
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In this course the student studies game development theory using open web courses from Coursera and making assignments based on essential documents on game development field.
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In this course the student studies game development theory using open web courses from Coursera and making assignments based on essential documents inside the game development field.
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This course goes side-by-side with the project course and is mandatory to PASS if you want to get a grade from the project course! You can schedule your work however you want to, **but I strongly recommend you to start and finish this course as early as possible so you will have more time on your game projects later on the course!**
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Trust me. Leaving these assignments for the very last week will be most annoying for you. I consider earlying the deadlines just to help you.
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Trust me. Leaving these assignments for the very last week will be most annoying for you. I consider prepone the deadlines just to help you.
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## Grading
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The course grading scale is **PASS/FAIL**.
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To PASS the course student must pass a test and return all the assigments. Assignments will have their own criteria for passing. |
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To pass the course student must pass a test and return all the assigments in a passable condition. Assignments will have their own criteria for passing. |
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