From 4832b42d30d33bd5e88b11ad1b62e2a05d209cab Mon Sep 17 00:00:00 2001 From: L4168 <L4168@student.jamk.fi> Date: Tue, 25 Jun 2019 16:08:07 +0300 Subject: [PATCH] login now returns json on error --- src/user/user.service.ts | 23 ++++++++++------------- 1 file changed, 10 insertions(+), 13 deletions(-) diff --git a/src/user/user.service.ts b/src/user/user.service.ts index 8d0a64d..572e4bd 100644 --- a/src/user/user.service.ts +++ b/src/user/user.service.ts @@ -10,15 +10,15 @@ import { GameDTO } from '../game/game.dto'; @Injectable() export class UserService { constructor( - @InjectRepository(PersonEntity) + @InjectRepository(PersonEntity) private userRepository: Repository<PersonEntity>, @InjectRepository(GameEntity) private gameRepository: Repository<GameEntity> - ){} + ) { } async register(data: UserDTO) { const { name } = data; - let user = await this.userRepository.findOne({where: {name}}); + let user = await this.userRepository.findOne({ where: { name } }); if (user) { throw new HttpException('User already exists', HttpStatus.BAD_REQUEST); } @@ -28,23 +28,20 @@ export class UserService { } async login(data: UserDTO) { - try{ + try { const { name, password } = data; - const user = await this.userRepository.findOne({ where: { name }}); + const user = await this.userRepository.findOne({ where: { name } }); if (!user || !(await user.comparePassword(password))) { - throw new HttpException( - 'Invalid username/password', - HttpStatus.BAD_REQUEST, - ); + throw new HttpException('invalid password', HttpStatus.BAD_REQUEST); } return user.tokenObject(); - }catch(error){ - return error.message; + } catch (error) { + throw new HttpException(error.message, HttpStatus.BAD_REQUEST); } } // liitytään peliin - async joinGame(game: GameDTO, data: UserDTO){ + async joinGame(game: GameDTO, data: UserDTO) { try { // etsi peli valinnan mukaan ja otetaan käyttäjän rooli kyseisestä pelistä talteen const role = await this.gameRepository.findOne(); @@ -55,7 +52,7 @@ export class UserService { } // liitytään factionii - async joinFaction(game: GameDTO, data: UserDTO): Promise<boolean>{ + async joinFaction(game: GameDTO, data: UserDTO): Promise<boolean> { try { // tarkistetaan factionin salasana return true; -- GitLab