diff --git a/src/shared/states.guard.ts b/src/shared/states.guard.ts index fb8a18fbb51b5f265d567ba5c62e2039a6d83e1a..4a4b5d423685e8ca5c2bd68cf715c50750981cd7 100644 --- a/src/shared/states.guard.ts +++ b/src/shared/states.guard.ts @@ -22,7 +22,6 @@ export class StatesGuard implements CanActivate { async canActivate(context: ExecutionContext): Promise<boolean> { // get game states that are allowed access, identified by @GameStates('state') decorators in controllers const states = this.reflector.get<string[]>('states', context.getHandler()); - console.log(states); if (!states) { return true; }