diff --git a/src/shared/states.guard.ts b/src/shared/states.guard.ts
index fb8a18fbb51b5f265d567ba5c62e2039a6d83e1a..4a4b5d423685e8ca5c2bd68cf715c50750981cd7 100644
--- a/src/shared/states.guard.ts
+++ b/src/shared/states.guard.ts
@@ -22,7 +22,6 @@ export class StatesGuard implements CanActivate {
   async canActivate(context: ExecutionContext): Promise<boolean> {
     // get game states that are allowed access, identified by @GameStates('state') decorators in controllers
     const states = this.reflector.get<string[]>('states', context.getHandler());
-    console.log(states);
     if (!states) {
       return true;
     }