diff --git a/src/game/game.controller.ts b/src/game/game.controller.ts
index 95df1720d7e3d8bb05ecef9333cd71f23f5048e7..3fca76600bb3ca192b3e3e70e290a462dc72d0af 100644
--- a/src/game/game.controller.ts
+++ b/src/game/game.controller.ts
@@ -41,9 +41,11 @@ export class GameController {
     private gameservice: GameService,
     private tickservice: TickService,
   ) {
+    // starts timer
     this.tickservice.startTimer();
   }
 
+  //new game
   @Post('new')
   @UseGuards(new AuthGuard())
   @UsePipes(new ValidationPipe())
@@ -51,6 +53,7 @@ export class GameController {
     return this.gameservice.createNewGame(person, body);
   }
 
+  // edit game
   @Put('edit/:id')
   @Roles('admin')
   @GameStates('CREATED')
@@ -60,6 +63,7 @@ export class GameController {
     return this.gameservice.editGame(id, body);
   }
 
+  // delete game
   @Delete('delete/:id')
   @Roles('admin')
   @GameStates('CREATED')
@@ -67,6 +71,7 @@ export class GameController {
     return this.gameservice.deleteGame(id);
   }
 
+  // change game state
   @Put('edit-state/:id')
   @Roles('admin')
   @UsePipes(new ValidationPipe())
@@ -74,11 +79,13 @@ export class GameController {
     return this.gameservice.updateGameStatus(body);
   }
 
+  // list all games
   @Get('listgames')
   async listGames(state) {
     return this.gameservice.listGames(state);
   }
 
+  // list games based on parameter
   @Get('listgames/:state')
   async listGamesState(@Param('state') state: string) {
     return this.gameservice.listGames(state);
@@ -91,28 +98,33 @@ export class GameController {
     return this.gameservice.returnGameInfo(id);
   }
 
+  //get all factions
   @Get('get-factions/:id')
   @Roles('admin')
   async returnGameFactions(@Param('id') id: GameEntity) {
     return this.gameservice.listFactions(id);
   }
 
+  // get flagbox events
   @Get('flag-events/:id')
   async returnFlagboxInfo(@Param('id') id: GameEntity) {
     return this.gameservice.returnObjectivePointInfo(id);
   }
 
+  // initial settings for flagbox
   @Get('flag/:id')
   async flagboxQuery(@Param('id') id: string) {
     return this.gameservice.flagboxQuery(id);
   }
 
+  // flagbox event
   @Post('flag/:id')
   @GameStates('STARTED')
   async flagboxEvent(@Param('id') id: string, @Body() data: FlagboxEventDTO) {
     return this.gameservice.flagboxEvent(id, data);
   }
 
+  // image upload
   @Post('upload')
   @UseInterceptors(
     FileInterceptor('image', {
@@ -134,6 +146,7 @@ export class GameController {
     return image;
   }
 
+  // get images
   @Get('images/:img')
   returnImage(@Param('img') image, @Res() res) {
     return res.sendFile(image, { root: 'images' });
diff --git a/src/game/game.dto.ts b/src/game/game.dto.ts
index e6d99869c101eedc77d7050275c2de4d09b9540f..a5bb525ddc6c34a17da91787a4bf5027405099f2 100644
--- a/src/game/game.dto.ts
+++ b/src/game/game.dto.ts
@@ -4,7 +4,6 @@ import {
   Length,
   IsDateString,
   IsNumber,
-  Validate,
   Min,
   Max,
   ValidateNested,
@@ -15,7 +14,6 @@ import {
 } from 'class-validator';
 
 import { ObjectivePointEntity } from './game.entity';
-import { CenterJSON } from '../shared/custom-validation';
 import { FactionDTO } from '../faction/faction.dto';
 import { CenterDTO, NodeSettingsDTO } from './game.json.dto';
 import { Type } from 'class-transformer';
diff --git a/src/game/game.service.ts b/src/game/game.service.ts
index 9d0244a4c523d1759818439d5f915f206af4aebe..e4bf8fac3275e3360b9a3eb658dcacd9f4db84ae 100644
--- a/src/game/game.service.ts
+++ b/src/game/game.service.ts
@@ -1,4 +1,4 @@
-import { Injectable, HttpException, HttpStatus, Inject } from '@nestjs/common';
+import { Injectable, HttpException, HttpStatus } from '@nestjs/common';
 import { InjectRepository } from '@nestjs/typeorm';
 import { Repository, Not } from 'typeorm';
 
@@ -162,7 +162,6 @@ export class GameService {
     const updatedGame = await this.gameRepository.findOne({ id: game.id });
     if (updatedGame) {
       updatedGame.state = game.state;
-      console.log(game.state);
       await this.gameRepository.save(updatedGame);
 
       //add or remove from scoretick based on gamestate
@@ -188,7 +187,7 @@ export class GameService {
   }
 
   async deleteGame(id) {
-    // TODO: Delete factions from Faction table associated with the deleted game
+    // Delete factions from Faction table associated with the deleted game
     await this.gameRepository.delete({ id });
     return {
       message: 'Game deleted',
@@ -270,6 +269,7 @@ export class GameService {
     return response;
   }
 
+  //returns flagbox colour and faction
   private async infoHelper(obj) {
     return (await obj)
       ? {
diff --git a/src/game/gameperson.decorator.ts b/src/game/gameperson.decorator.ts
index 26c119ae5edf7771e79fad206b39baaa018ab284..c23eb3800e3a65c596138f0db8d693467c0bd735 100644
--- a/src/game/gameperson.decorator.ts
+++ b/src/game/gameperson.decorator.ts
@@ -7,6 +7,8 @@ import { createParamDecorator } from '@nestjs/common';
         role
         faction
     }
+
+    See more information from decorators in shared folder files. 
 */
 export const GamePerson = createParamDecorator((data, req) => {
   return data ? req.gameperson[data] : req.gameperson;