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N2970
Peliohjelmointi
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Created with Raphaël 2.2.0
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added explosion sound effect for the bomb
added sound effects and made some modifications to prefabs and volume levels
added some bg music for the scenes 1 and 2 and some fadeout for them
small modifications to levels
reverting to 1bcc69c
created level 2
continued with UI building some level complete animation that loads next level when player reaches the end of the current level
more tweeks to bomb explosion animation
added GameManager to load scene when player has lost all his cherries or he falls to the water
modified bomb explosion animation and started building UI
modifications to animations, added more crates, gems and other stuff
worked with bomb explosion animation and player hit animation
added some triggers and controller scripts for gems and creates
added some crates and diamonds, and also trigger for the water
added virtual camera to follow the player
added some movement animations to the player object
created player character and added some movement scripts to it
created new unity game project 2D Winter Adventure and added background with colliders to it
some final tweeks to make UI work properly
game is ready!
cleaning up
some final adjustments
added some audio effects to the game
added some UI and another character to the game
added some effects to the game
added some camera effects to the game
projectile section ready
added some animations
created health collectible with trigger component
added rigidbodys and colliders to the game objects
added some more decorations to the world and playing with prefabs and sprites
added some decorations to the world
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