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import {
Game_PersonEntity,
ObjectivePointEntity,
GameEntity,
} from './game.entity';
import { FactionEntity } from './faction.entity';
@Entity('MapDrawing')
export class MapDrawingEntity {
@PrimaryGeneratedColumn('uuid') mapDrawingId: string;
@Column({ type: 'bool', nullable: true }) drawingIsActive: boolean;
@Column({ type: 'time', nullable: true }) drawingValidTill: string;
@ManyToOne(type => FactionEntity, faction => faction.mapDrawings)
faction: FactionEntity;
@ManyToOne(type => GameEntity, gameEntity => gameEntity.id)
gameId: GameEntity;
}
@Entity('Game_Person_MapDrawing')
export class Game_Person_MapDrawingEntity {
@PrimaryGeneratedColumn('uuid') GPmapDrawingId: string;
@Column({ type: 'timestamp' }) GPCTimeStamp: Timestamp;
@ManyToOne(type => Game_PersonEntity, game_person => game_person.gamepersonId)
game_person: Game_PersonEntity;
@ManyToOne(type => MapDrawingEntity, map_drawing => map_drawing.mapDrawingId)
map_drawing: MapDrawingEntity;
}