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Commit 5990bf64 authored by Anna Matela's avatar Anna Matela
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adding walls around the playfield

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......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour
{
// peliobjectin asema pelilaudalla
public GameObject player;
// offset arvo - peliobjectin ja kameran välinen matka
private Vector3 offset;
// Start is called before the first frame update
void Start()
{
offset = transform.position - player.transform.position;
}
// Update is called once per frame - LateUpdatea kutsutaan muiden Update-funktioiden jälkeen
void LateUpdate()
{
transform.position = player.transform.position + offset;
}
}
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